Harpies: Rush! Deck Breakdown
Main Deck


x1 in 100%


x1 in 100%




Cyber-Tech Alligator
ATK:
2500
DEF:
1600
Originally a pterodactyl, he was viciously attacked by a dragon. Using the newest technologies, his keeper saved him from near-fatal wounds and brought him back as a powerful Cyborg.


x3 in 100%


x3 in 100%




Faith Bird
ATK:
1500
DEF:
1100
This long-tailed bird blinds its enemies with mystical light.


x1 in 100%


x1 in 100%




Harpie Ladies (R)
ATK:
2100
DEF:
0
This card's name becomes "Harpie Ladies" while in the Graveyard. [REQUIREMENT] None [CONTINUOUS EFFECT] This card's name becomes "Harpie Ladies" and it cannot be destroyed by your opponent's monster effects. Then, if this card is in Maximum Mode, it can make up to 3 attacks on monsters each turn.


x3 in 100%


x3 in 100%




Harpie Lady
ATK:
1300
DEF:
1400
This human-shaped animal with wings is beautiful to watch but deadly in battle.


x3 in 100%


x3 in 100%




Harpie Lady Sisters
Max ATK:
3400
ATK:
2100
DEF:
0
You can Maximum Summon this card together with "Harpie Lady Sisters [L]" and "Harpie Lady Sisters [R]". [REQUIREMENT] Shuffle 2 WIND Attribute Winged Beast Type monsters from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your field gains 500 ATK until the end of this turn. Then, if this card is in Maximum Mode, inflict 500 damage to your opponent.


x1 in 100%


x1 in 100%




Harpie Lady Sisters (L)
ATK:
2100
DEF:
0
This card's name becomes "Harpie Lady Sisters" while in the Graveyard. [REQUIREMENT] None [CONTINUOUS EFFECT] This card's name becomes "Harpie Lady Sisters" and it cannot be destroyed by your opponent's Trap Card effects. Then, if this card is in Maximum Mode, increase its Level by 5.


x1 in 100%


x1 in 100%




Harpie's Pet Dragon
ATK:
2000
DEF:
2500
[REQUIREMENT] None [CONTINUOUS EFFECT] This card gains ATK equal to [the number of face-up "Harpie Lady" on the field] x 300 and [the number of face-up "Harpie Lady Sisters" on the field] x 900.


x3 in 100%


x3 in 100%




Rhythmical Performer
ATK:
500
DEF:
900
[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] Your opponent sends the top card of their Deck to the Graveyard. Then, if they sent a Spell/Trap Card to the Graveyard by this effect, you can draw 1 card.


x2 in 100%


x2 in 100%




Rising Light Angel Essel
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.


x2 in 100%


x2 in 100%




Trick Pigeon
ATK:
1000
DEF:
1000
[REQUIREMENT] Send 1 Spell/Trap Card from your hand to the Graveyard. [EFFECT] Add 1 Winged Beast Type monster with 1500 or more ATK from your Graveyard to your hand.


x3 in 100%


x3 in 100%




Tyhone
ATK:
1200
DEF:
1400
Capable of firing cannonballs from its mouth for long-range attacks, this creature is particularly effective in mountain battles.


x2 in 100%


x2 in 100%




Talismanic Seal Array
[REQUIREMENT] Shuffle 4 monsters from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [its Level] x 200 until the end of this turn.


x1 in 100%


x1 in 100%




Tribute to The Doomed
[REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Destroy 1 monster on the field.


x3 in 100%


x3 in 100%




Counter Pigeons
[REQUIREMENT] When an opponent's monster declares an attack targeting your Attack Position Winged Beast Type monster. [EFFECT] The attacking monster loses ATK equal to [the Level of the attacking monster] x 100 until the end of this turn.


x1 in 100%


x1 in 100%




Widespread Ruin
[REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Destroy 1 Attack Position monster with the highest ATK on your opponent's field.
Popular Skills
Hysteric Force: 100%
Hysteric Force
Main: 37













Harpie Ladies
ATK:
2100
DEF:
0
You can Maximum Summon this card together with "Harpie Ladies [L]" and "Harpie Ladies [R]". [REQUIREMENT] Shuffle 2 WIND Attribute Winged Beast Type monsters from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your field gains 500 ATK until the end of this turn. Then, if this card is in Maximum Mode, inflict 500 damage to your opponent.













Harpie Ladies (L)
ATK:
2100
DEF:
0
This card's name becomes "Harpie Ladies" while in the Graveyard. [REQUIREMENT] None [CONTINUOUS EFFECT] This card's name becomes "Harpie Ladies" and it cannot be destroyed by your opponent's Trap Card effects. Then, if this card is in Maximum Mode, increase its Level by 5.













Harpie Ladies (R)
ATK:
2100
DEF:
0
This card's name becomes "Harpie Ladies" while in the Graveyard. [REQUIREMENT] None [CONTINUOUS EFFECT] This card's name becomes "Harpie Ladies" and it cannot be destroyed by your opponent's monster effects. Then, if this card is in Maximum Mode, it can make up to 3 attacks on monsters each turn.













Harpie Lady Sisters
ATK:
2100
DEF:
0
You can Maximum Summon this card together with "Harpie Lady Sisters [L]" and "Harpie Lady Sisters [R]". [REQUIREMENT] Shuffle 2 WIND Attribute Winged Beast Type monsters from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your field gains 500 ATK until the end of this turn. Then, if this card is in Maximum Mode, inflict 500 damage to your opponent.













Harpie Lady Sisters (L)
ATK:
2100
DEF:
0
This card's name becomes "Harpie Lady Sisters" while in the Graveyard. [REQUIREMENT] None [CONTINUOUS EFFECT] This card's name becomes "Harpie Lady Sisters" and it cannot be destroyed by your opponent's Trap Card effects. Then, if this card is in Maximum Mode, increase its Level by 5.













Harpie Lady Sisters (R)
ATK:
2100
DEF:
0
This card's name becomes "Harpie Lady Sisters" while in the Graveyard. [REQUIREMENT] None [CONTINUOUS EFFECT] This card's name becomes "Harpie Lady Sisters" and it cannot be destroyed by your opponent's monster effects. Then, if this card is in Maximum Mode, it can make up to 3 attacks on monsters each turn.













Rising Light Angel Essel
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.













Rising Light Angel Esser
ATK:
1000
DEF:
1000
[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.